Airborne Kingdom | Review in 3 Minutes

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Amy Campbell reviews Airborne Kingdom, developed by The Wandering Band.

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19 thoughts on “Airborne Kingdom | Review in 3 Minutes”

  1. I no-lifed this game yesterday and really enjoyed it. I wish it had an endless mode and a little more variety of tech. Late game, I basically had no use for most materials and was just floating around. I didn't see a lot of replayablity in it because of the story and sort of shallow building. The art style and music are wonderful. There was also a lack of features. I'd've liked some simple ones like the ability to disable buildings I don't actively need to free up people, rather than having to demolish it and rebuild it when I need it. Also, one word: railings. Haha. My outboard pathways always made me uneasy, watching people walk around with no railing between them and terminal velocity death. There was a lot of tech that I basically never touched.

  2. The concept reminds me of an old PC game I used to play in the late 90's called Stratosphere. I haven't thought about it in like 20 years so this video brought me back to when I was a wee lad. Will be checking this game out for sure.


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